SLEX‑FLEX Sample Library
ICS‑1 / ITISIAN Standard
This library provides ready‑to‑use examples of SLEX‑FLEX objects across multiple domains: personas, NPCs, worlds, factions, items, timelines, and locations. All samples follow the ICS‑1 standard.
1. Persona Samples (PSN)
1.1 Human — Explorer
PSN={PHY:human;5'11;lean;scar_Rbrow;hazel_eyes;JOB:cartographer+field_research;PREF:methodical+curious;VICE:tea_strong;GEAR:mapcase+altimeter;}
1.2 Elf — Diplomat
PSN={PHY:high_elf;6'2;silver_hair;green_eyes;JOB:diplomat+linguist;PREF:calm+precise;LORE:trained_in_Sirith_courts;}
1.3 Dwarf — Engineer
PSN={PHY:dwarf;4'8;stocky;braided_beard;JOB:engineer+forgewright;PREF:direct+practical;GEAR:toolbelt+schematics;}
2. NPC Samples (NPC)
2.1 Ranger Scout
NPC={PHY:half_elf;scar_Lcheek;JOB:ranger_scout;PREF:quiet+observant;LORE:forest_wanderer;}
2.2 Arcane Archivist
NPC={PHY:human;thin;inkstained_fingers;JOB:arcane_archivist;PREF:meticulous+reserved;LORE:keeper_of_oldglyphs;}
2.3 Street Courier
NPC={PHY:halfling;quick;JOB:courier;PREF:fast_talker+resourceful;GEAR:message_tube;}
3. World Samples (WORLD)
3.1 Caudor‑Style World
WORLD={Core:ancient_memory+restless_ambition;Magic:consequence_not_tool;Realms:Caudor+Temran+Ialeis+Sirith+Euna;Leyline:unstable;Plague:radiant_pockets;Folk:resilient+tradition+hope_rebuild;}
3.2 High‑Magic Realm
WORLD={Core:mana_abundant;Magic:ritual+wild;Realms:Aerinth+Solmar;Threat:riftstorms;Folk:skyborn+groundclans;}
3.3 Post‑Impact Earth Variant
WORLD={Core:post_impact_recovery;Tech:low_industrial;Magic:emergent;Impact:asteroid→climate_shift+oceanrise;Folk:scattered_havens;}
4. Faction Samples (FACTION)
4.1 Lucky Tell Crew
FACTION={ID:LuckyTell;Role:crew_collective;Traits:loyal+resourceful;Territory:open_seas;Culture:practical+tightknit;}
4.2 Leyline Wardens
FACTION={ID:LeyWardens;Role:leyline_stabilizers;Traits:disciplined+arcane;Territory:nexus_points;}
4.3 Ember Syndicate
FACTION={ID:EmberSynd;Role:smuggling_network;Traits:secretive+mobile;Territory:coastal_routes;}
5. Item Samples (ITEM)
5.1 Ancient Artifact
ITEM={TYPE:artifact;Origin:Ancient;Effect:leyline_stabilize;Material:obsidian+silver;}
5.2 Ranger’s Compass
ITEM={TYPE:tool;Use:navigation;Material:brass+oak;Effect:direction_true;}
5.3 Ember Syndicate Token
ITEM={TYPE:token;Origin:EmberSynd;Effect:access_safehouses;Material:iron;}
6. Timeline Samples (TIMELINE)
6.1 World History
TIMELINE={Era1:preimpact;Era2:impact_event;Era3:haven_age;Era4:reclamation;}
6.2 Character Arc
TIMELINE={Phase1:apprentice;Phase2:journeyman;Phase3:mastery;Phase4:legacy;}
6.3 Faction Development
TIMELINE={Start:small_cell;Growth:regional_network;Peak:global_routes;}
7. Location Samples (LOC)
7.1 Haven City
LOC={TYPE:haven_city;Traits:fortified+ancient;Power:leyline_node;Folk:mixed_clans;}
7.2 Forest Outpost
LOC={TYPE:outpost;Traits:remote+hidden;Use:ranger_base;}
7.3 Coastal Market
LOC={TYPE:market;Traits:bustling+diverse;Goods:fish+spices+crafts;}
8. Bundle Samples (BUNDLE)
Bundles allow multiple SLEX‑FLEX objects to be grouped under one tag.
8.1 Character + Item
BUNDLE={PSN:{PHY:human;JOB:scout;};ITEM:{TYPE:tool;Use:tracking;};}
8.2 Faction + Location
BUNDLE={FACTION:{ID:LeyWardens;};LOC:{TYPE:nexus_fort;};}
9. Attribution
The SLEX‑FLEX sample library is maintained by ITISIAN as part of the ICS‑1 standard series.
